Even with just 3 pts, you'll notice it proc somewhat often and it can save your butt now and then. She fits my playstyle more.Įdit: A lot of people dislike "Grit" because of its low chance per point spent, but I have played with putting 3 pts in it, before. Axton's a lot of fun - although my personal fave class is still the Siren. If you get Logan's pistol+Absorb shield, I had great fun with Axton with some of the powerful e-tech rocket launchers, because replenishing launcher ammo (Logan's) and fast weapon swap. I'm not a "sneaky"/long distance player tho, so I found it useful. Crisis Management isn't taken if you're trying to keep a shield full for some reason (eg, certain gear). I'm sure someone will come in and say how terrible the above is, but it worked perfectly fine solo or when I played with my spouse. But for general use I always ended up something like this (for lvl 72). Some probably don't even care about that (longer range deploy can take some getting used to, to get it to land where you want it to land).Īs to "best" - no clue. The blue (middle) tree all I minimally cared about was getting to turret deploy range/health then I'd ignore it unless/until I have spare points. Heavy turret reliance = green tree, Axton being tougher + turret cool down = red tree. That said, if you get the double-turret that can slag, very helpful. Re: the turret - works well in the last main difficulty but in the OP'd special level area it can be weak pretty quickly.
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